Gather coins, avoid spikes.

The purpose of this project was to test out Unity's Visual Scripting, as I've discovered the need for a faster workflow in order to effectively prototype ideas. The game was made over the course of two days.


PLEASE PLAY IN FULLSCREEN FOR BEST RESULTS (BLUE BUTTON)

StatusPrototype
PlatformsWindows, HTML5
AuthorSkyler Clark
GenreAction
Made withUnity
Tags2D, Prototype, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

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CGSB Windows.zip 27 MB

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